Meet the Team: Cat Tenorio, UX Designer

January 7, 2020

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Maddison Mccarthy
Written By
Maddison Mccarthy

One of our resolutions this year (aside from stopping ourselves from raiding the box of Panera bagels that our sales team brings in every morning) is to highlight our awesome team.

For our first installment, meet Cat Tenorio, UX Designer at Hatch!

Tell me a little bit about yourself?

My name is Cat, and I’m the UX Designer here at Hatch. When I’m not designing and behind a computer screen, I like to cook, watch anime, go out and explore Richmond, and drink boba tea. 

But when I am working, I like to listen to the same playlist (until I get sick of it at least!). Feel free to check out what I listen to here.

How did you get into design?

Since I was a kid, I’ve always enjoyed art. However, as I grew older, I realized that I really enjoy the problem solving side of design and the crafting of people-focused experiences. (I then went to school for it at VCU, graduated with a BFA in graphic design, and now here I am designing for a living.)

For me, it’s all about empathizing with the user, and it’s great hearing about how something you’ve designed makes a difference and makes someone’s life easier.

So, what exactly is a UX designer?

My job is to make sure our product provides a great user experience to our customers — making sure the features and things we build are useful, easy to use, and provides value to them. 

The product team and I are constantly defining problems we’re trying to solve, iterating, prototyping, and validating. And repeat. 

I’d say one of my favorite features that I’ve worked on is saved search. I feel like saved search will be a great feature that’s a small part of what Hatch plans on doing in the future: automating the annoying and humanizing the important. Plus, it was so satisfying when I had this “aha!” moment that solved the problem we were stuck on. 

In addition to doing UX stuff,  I also put my degree in Graphic Design to good use and also help out with any other design needs, like designing marketing things, pitch decks, etc.

cat wrap

What’s the craziest thing that’s happened since you started?

That’s me in the toilet paper at our Halloween party last year. The pros of being short — winning the Mummy contest!

(Shameless plug, but If you ever want to see what we're up to in the office, check out our instagram.)

Where do you find inspiration? 

To be honest, I tend to get inspired by things I see on Instagram. Some accounts I follow are: 

Whenever I see something on there that amazes me, seeing what other people are capable of makes me want to challenge myself and see if I can do it too. At some point I want to learn 3D modeling or practice more motion graphics. 

I also have my own list of personal goals that inspire me to keep improving. I’ve actually been starting to set more goals for myself — basically New Year’s resolutions — for the past couple of years and it feels great at the end of the year seeing what I’ve accomplished.

Where do you see yourself going?

For the most part, I feel pretty at home in the UX/UI field and would just want to keep moving up that ladder.

But then again I also don’t want to pigeon hole myself, so I think it’s all up in the air for now.

I do hope in 3-5 years, I feel more confident in my role and the skills I’ve gained, (maybe like conducting better user research, more user testing, etc.) and feel like I can lead more.

I’d also like to make more design connections here in Richmond. So far I am a part of Ladies that UX - Richmond, but I’d like to get out of my comfort zone and meet more people. 

What do you like most about Hatch? What do you find to be challenging?

I love the great energy everyone has here. Everyone has this "make it happen" attitude. We are all trying to push it and still work together as a team. Everyone here wants the best for our customers and to set them up for success, and it shows in the little things we do. 

As for what I find to be challenging...I’d say still feeling as though I have a lot to learn as a UX designer. Hatch is my first full-time experience of being a UX designer out of college. It’s a good challenge and of course, I feel like one has to be constantly learning.

Luckily, Hatch gives me the opportunity to learn as I work by experience and the people I work with. 

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